# Updates to Messaging, Payments, and More

##### By LeagueApps  
##### April 14, 2011  
##### 2min

Here’s an overview of a few improvements we made to the product. We hope these help make your life a little bit easier!

### Messaging

We made a few much requested improvements to the messaging tool (which seems to be a popular feature):

- Filtering by _payment status_ now allows you to filter by participants who have **fully paid**, as well as those who **still owe fees**.
- You can now _filter by registration status_, including **Reserved**, **Pending**, and **Waiting List**.
- Fixed browser-specific issues with the email editor, in which line breaks were being ignored in Firefox.
- Improved the performance and operation of bulk mail sending algorithm (laying the groundwork for bigger things to come).

### Registration Payments Related

- Added the ability to _manage your list of accepted credit cards_. This enables you to properly accept only the credit cards that your gateway / merchant account is setup to process. Check with your gateway / merchant account to confirm which cards you can accept. To access this feature in the LeagueApps console, go to “Manage Account > Merchant Services”  
- Added support for _“universal” discount codes_, which can be redeemed on *any* program. Very useful if you want to offer blanket discounts.

### And a couple more…

- Added _count displays_ into key league management pages (we know, it wasn’t there yet!), including these pages: Manage Your Leagues (league listing), League Players listing, and League Teams listing. No need to manually count anymore 🙂
- We added a couple cool new sports: _3D Dodgeball_ and _Beer Pong_. Let us know of any others to add!

That’s it for today. Let us know what questions you have!
